Mudface on 28 July 2009
Maybe he meant 33% of PC revenue? If not, I agree, he's well off.
There's a fairly interesting, if slightly garbled, take on sales figures here frpm RPS, disussing how digital sales can be tracked. Snippet-
We take a step to the world stage. 13 Billion dollars is the entire PC games market in 2008. In terms of the split, Chart Track believes 24% is retail, 46% online revenue services (i.e. Subscriptions, micro-transactins), 22% is digital distribution and 8% is ad-revenue. Of course, this is world-wide, and individual territories tell a different story. Asia, for example, where only 4% of the revenue is from boxed sales. All this compares to 32 billion dollars from all console sales.







