I love my mods. I generally wait a couple of months after a Bethesda release so I can pick up some higher res texture packs and some nice game play tweaks. Baldur's Gate 1 and 2 have been pretty much transformed with mods ranging from a lovely widescreen mod, to extra quests, character dialogue, streamlined inventory management and rebalanced items. Paid-for DLC can poke it, give me a good community anyday. I'm surprised that Microsoft in particular are short sighted enough not to see the longevity a good mod scene can bring to a game, but I suppose they want people to finish their games quickly and move on and buy something else.







