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The data is actually pretty bad. It'd be one thing, for example, if they overestimated everything... Or were just generally in proportion to NPD numbers... Then they'd know how to correct. It seems they are off in both directions, though. More often than not, they overestimated... But when you've got the odd game in there that's waaay underestimated (GH2... 97K vs 291K), it makes it difficult to know how to correct their calculations... I mean, Lingyis just mentioned the physical size of the game with GHII... That's something there is no way they can try to take into account... It amounts to total guesswork, though it looks like that is what they are doing now anyways.



"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."

Satoru Iwata, Nintendo President. Only slightly paraphrased.