makingmusic476 said:
If FF was the norm, people wouldn't be so surprised when they join a game with FF, and this wouldn't be a problem. =/ |
It's not the element of surprise. Many players know and exploit it purposefully.
Some would kill you just to revive you (I think the dude was working on the medic badge). Others kill assasination targets for the lulz. Others don't really care and still toss random 'nades into crowded s&d zones.
I saw a guy finish a long game with only 27 points because he was over 100 points in the negative.
The biggest thing however is that unlike suicides, deaths from FF affect your K/D ratio. It's kinda weird to have a low K/D because you were killed by your own teammates.
The only benefit of FF is to stop rocket spamming but frankly they're not that hard to deal with anymore. Assault guys don't regenerate body armor once it's gone and the armor is only 50% extra HP now.
"Dr. Tenma, according to you, lives are equal. That's why I live today. But you must have realised it by now...the only thing people are equal in is death"---Johann Liebert (MONSTER)
"WAR is a racket. It always has been.
It is possibly the oldest, easily the most profitable, surely the most vicious. It is the only one international in scope. It is the only one in which the profits are reckoned in dollars and the losses in lives"---Maj. Gen. Smedley Butler







