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theprof00 said:
Lord Flashheart said:

^erm all those sony games could also have been made if sony weren't around. Those dev houses would simply make a game on a different platform. Remember how sony got those studios?
By buying them also games like K2 and uncharted are made by studios that choose to make exclusives.

Without sony those games would still be here.

Only Nintendo can the point your poorly trying to make about sony games be true for.
Without Ninty (and Sega when they was making hardware) most of their franchises and games not exist but for Sony and MS their exclusives would be elsewhere.

I think Nintendo would still turn out mario games even if they didn't have a console in the race. I think it's fair to say that most games would still come out regardless of the vying consoles. Sorry, just being anal here. I know it's not your idea.

EDIT: Also, about the thing about Sony having outside studios with deve from within... A lot of Sony's third party supports are actually second party and are oftentimes co-developed with Sony techs and devs for the purposes of influencing the gameplay and optimizing code for the platform. THe gameplay guidance is meant to help adjust to the demographic. So, in a small part they are a big part of IP development, and the games possibly wouldn't be the same without the help, but then again, they very well could be better in some cases.

I think the point the guy I was responding to was making was if these comapanies didn't exist in the first place then the games would (in MS case) or wouldn't (in Sony and Ninty's case) have ever been created.

 

I don't think most of Ninty's franchises would as *oh god I'm going to spell a Japanese name, please don't take offence anyone* Myimoto would never have got into the gaming industry or the teams assembled would never have been assembled.

As for the people that make Sony or MS games these are software houses that probably would have regardless of who's making consoles.
This is all heresay and what ifs and there are a million different variables I realise but I'm working within the boundries set by someone else and trying to keep them simple.