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I'm going to make a much shorter post this time, since most of what I would say has already been said by many others. However, I do have to ask a question- are you reading and thinking about what others have said? Judging by the way you keep repeating things, I'm going to say no. You keep trying to put Nintendo as a 3rd party company, to which several people have said that won't happen; Nintendo themselves said it in 2003. link Several others, including myself, have said that Nintendo designs their systems to match their ideas for games. Nintendo's innovation would be severely impacted if they could not shape a system to their ideas. As a 3rd party company, you have a mold you have to fit into. A difference in the mold has been mentioned already: demographics. Nintendo just doesn't fit the Sony or MS mold.

You also said a few other things that are easy to refute. Online is not more important than retail. Yes, companies are pushing to increase the relevance of online sales, but it's moving slowly. Several companies in multiple industries have mentioned that their bread and butter for sales come from traditional retail stores. In the gaming field, does Nintendo sell more stock through Amazon or Best Buy? Does Gamestop sell more through their stores or their website? There are still sufficient enough people who do not have broadband internet, coupled with the desire for physical media, that the retail chains will remain more important than online.

Next, the DS success reasons. I can't dispute your games reason, as that is true. But price? This argument has been done on this site so many times it's not funny. Did Gamecube, the cheapest option last gen, win? That's the relevance price has. As for the dual and touch screen, you really think those didn't help? They were innovations which changed portable gaming, an area Nintendo has had largely unchallenged for 20 years now.

This leads to my next point- you said that Nintendo's size is a disadvantage. I think your view is based off of faulty logic, but I do have to disagree. If anything, I feel the smaller-knit Nintendo allows for better communications, and is advantageous for them. Sure, releasing systems is a risk; but so is releasing games. Let's look at the history of both companies and their consoles, shall we?

Nintendo
Color TV Game: Profitable
NES: Profitable
SNES: Profitable
N64: Profitable
Gamecube: Profitable
Wii: Profitable
Game & Watch: Profitable
Game Boy: Profitable
Game Boy Color: Profitable
Game Boy Advance: Net Profitable (not so sure about the Micro, which Nintendo did say was a mistake)
Virtual Boy: Loss
DS: Profitable
--Nintendo seems to have a good track record, and all current systems are making money.

Sony
PS1: Profitable
PS2: Profitable (though again, I'm not so sure about the PSX part)
PS3: Loss
PSP: Profitable
--Still not too bad, though their loss is a huge one, and on a current gen system. It may turn profit, though admittingly, given Sony's prior gens sales to profit ratio, I doubt it.

So... Sony's also untouchable for making a system that sold 140 million? Funny... all its profits are already gone. It's why I see them as being in bigger trouble than Nintendo, but I don't think they're "doomed", persay, nor do I think they're definitely leaving.

Lastly (this became longer than I wanted), you mentioned something about the inability to have a discussion here. It can be done, you just need to bring some facts to the table, and not be repeating the same beliefs without any proof as to why. I, and many others here, are willing to entertain outside ideas, IF they are properly backed up. From what I have seen, you have only backed up your beliefs with more beliefs. And this is why you are having a problem.



-dunno001

-On a quest for the truly perfect game; I don't think it exists...