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richardhutnik said:
Crashdown77 said:
Diablo 2 loot and skill trees + FPS gameplay that is "halo-like" (I dunno, I read it in one of the IGN previews) = massive nerdgasm!

I guess the harder monster enemies are labelled badasses in this one, who's looking forward to "badass runs" for loot?

Well, hopefully there is also portions of the world that are procedurally generated (the way the guns are), aka random maps, so that exploring is new each and every time you play.  I read somewhere, or heard in an interview, they were looking into doing this.

Unconfirmed, but at the very least the Enemy are not fixed, and will spawn with different charateristic, ability etc. So encountering the same monster might yield some nasty suprises...