selnor said:
Now I believe a valid reason for this happening is lack of profit, and lack of people purchasing the DLC and playing online. All comments relative to the subject. And a very valid point. Yes they were rumours, but we all know KZ2 was high in dev costs. For a 5 year development process I would say that $70 million is pretty spot on. I do know what I'm on about. I will continue to think that a pause in continued support only 4 months after the game being released is nothing more than Sony looking at it's profitablity. |
I'll tell you why most companies dont take a step back from their game after 4 months.... Thats because theyre barely dropping their first DLC after 4 months 







