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this is funny because it just shows how Kojima have failed to deliver a simimlar experience with MGS2/3 (never played MGS4, dont spoil plz).

I mean :

MGS2 : the boss fight are far from amazing and the overall boss are lacking background story
Fortune+Vampire were nice
but Solidus has no soul
and the MG Ray were so weak ....

MGS3 : it is very funny how
The Boss/Volgin/Ocelot/The End were VERY good boss and have some background story
while The Pain/The Fear were so poor ...

I have always thought that Kojima never understand completely what made the strenght of MGS1, at least, he never understood how the boss character in MGS1 were so good and that it was an important part of the game experience



Time to Work !