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Crashdown77 said:
Khuutra said:
I hope so. I enjoyed the atmosphere of Castlevania 64 and the gameplay mechanics in Lament of Innocence were very functional. The series has the potential to be good in 3-D; it just needs focus, on platforming or action or something of the sort.

Kojima's ability to make gameplay work might be what the game needs.

But I hop he doesn't come within ten feet of the script.

Funny, I would say the complete opposite of this. Let Kojima write the script, but please let it play dozens of times better than MGS4. (Yes, I'm aware its a different type of game)

Yeah, that's the opposite. I hate his writing, but he crafts gameplay like a master. The progression of the MGS series is measured in its gameplay, not in its narrative. The way every game plays is elegant - MGS4 might be weak but that's only because there is too much crap in it.