Procrastinato said:
KZ2 uses lighting techniques that caters very well to the PS3's strengths, and have been shown to perform very poorly on the 360, thanks to the way the (usually very fast) GPU caches framebuffer data. So... KZ2, the gameplay, might be possible on the 360... but it wouldn't look anything like KZ2 on the PS3. It'd have to be rewritten to utilize the 360's strengths -- would that make it the "same" game? |
Probably.. but with better controls...
Evan Wells (Uncharted 2): I think the differences that you see between any two games has much more to do with the developer than whether it’s on the Xbox or PS3.







