By using this site, you agree to our Privacy Policy and our Terms of Use. Close
coolbeans said:
Procrastinato said:
steverhcp02 said:
the 360 can "handle" killzone 2 as well.

The only reason, i gaurentee, that sony can claim "only possible on PS3" is because its on a BD, and obviously you cant play those in the 360. Seriously. Gears of war and SCV show its a moot point.

"business decision" on the other hand to me means MSFT paid something for this, obviously. Its business. It sucks for us PS3 owners, but anybody who thinks The game would net a loss on the PS3 because of dev costs is naive.

KZ2 uses lighting techniques that cater very well to the PS3's strengths, and have been shown to perform very poorly on the 360, thanks to the way the (usually very fast) GPU caches framebuffer data.

So... KZ2, the gameplay, might be possible on the 360... but it wouldn't look anything like KZ2 on the PS3.  It'd have to be rewritten to utilize the 360's strengths -- would that make it the "same" game?

It probably wouldn't be the same game in terms of how the hardware does something or what not (not a computer geek) but everything would probably play out the same way.

exactly. Just because you have something that you use route A to get to doesnt mean theres no route B. And thats the point. final product. If Procrastinato wants to compare things like that, no Wi game is "possible" on the 360 and No DS game is possible on the Wi, since the wii isnt portable.

You can use different skills and strategies to accomplish the same tasks, even making a videogame.