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TheSteve said:
eb30577 said:
25% of 22 million users. Yeaaaaah, your soooo right, it issssss a failure. Can you imagine a social networking site with more than 5 mil users. How lame, ehh?


Most have far, far, far more...  Twitter, the new kid on the block, had 14mil users in the US alone by March of '08 (Nielson Online).  Worse, there's no confirmation yet, but most are reporting that the actual figures are 25% of the total PSN accounts (just over 5 mil) have visited home, and only 80% of them have come back a second time.

-25% of 22mil accounts have visited home=  5.5mil

-80% have come back a second time= 4.4mil

So, fewer than 1 in 4 users home users visit more than once, and they are only a fraction of the number of folks that COULD access it.  Home is failing to catch on, and as evidenced here and elsewhere, it's because the majority of PS3 owners think it's lame.

You're making the mistake of correlating popularity with success it seems to me.  Home will appear lame to some.  All games, social sites, etc. appear lame to some.  I suspect if Home makes a profit (which it probably is) then I doubt Sony see it as a big failure.  If they (or anyone) really thought a majority of gamers were going to spend huge amounts of time on something like Home then I think they needed to do more research.

I think Home is pretty lame, I think Second Life is pretty lame, but that doesn't mean anything with regards to the commercial success of either.



Try to be reasonable... its easier than you think...