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Name: The Contrabulous Fabtraption of Professor Horatio Hufnagel
Why: I had just been watching 3F15, research it, watch it, and you'll know why I love it. Oh and, it's really
hard to come up with a name.

Handheld/Console: Console

Appearance: I was thinking like a dome shape, like a football with the bottom half chopped off. Chrome.
A disk loading slot, two USB ports (2.0) and a memory stick reader all centralised on the front, with a little
motif above the disk loading slot. On the back there will be an ethernet socket (gig), power socket and two video
outs, one for SD and a HDMI. It's weight would be about 3/4 that of the PS3.

Specs: It would come with a 120gb HDD (games will be limited, games can take up no more than 4gb total:
including downloadable content, saving and caching). It would work with external USB drives, if formatted
correctly.

I would get AMD/ATi to manufacure the GPU/CPU seeing as they're together, I might be able to get some kind
of discount.

The GPU:
Silicon Process: 65nm
Transistor Count: 400 million
Core Speed MHz: 650
Memory Speed: 2.0GHz
Memory Size: 512mb
Pixel Shaders: 16
Vertex Shaders: 12
Peak Memory Bandwidth: 70.0GB/s
Pixel Fillrate: 11 million/s
Texel Fillrate: 11 million/s

The CPU:
I don't know much about processors, speed = 3.5GHz, quad-core. The system will have 1gb shared memory, as
well as the 512mb dedicated GPU memory.



The OS: It would be a 3D world, kind of like Playstation HOME. When you boot up your console and log into
your account your personal character will load into your personal appartment. You can invite your friends
into your aparment from online and when you have multiple controllers connected their avatars will also be
loaded into your apartment, guests without an avatar can either make one, or the OS will randomly generate
one. Think a graphics style similar to the Sims 2. When you have people in your apartment and you boot up
a game you'll all automatically load up that level and join the same game. The player will be able to look
for games to join and create parties and stuff for games without physically entering the game. If someone
doesn't have the game and they're in your apartment when you boot the game, they can spectate anyone else
in the room via a streaming video.

Whilst you're using your analogue stick to control your avatar, you can use your d-pad to navigate the dock
at the bottom of the screen, as you move over say.... images a stack will generate a la Mac OSX Leopard
showing quick thumbnails of all the images.

When playing a game, hitting the home button will cause the game to 'freeze' and blur and the dock will
popup at the bottom of the screen where you can check your messages, put a song on, or quickly jump onto
the web to find a cheat or a walkthrough. Hitting the home button again will put you back into the game.

The OS will come with a media player and a web browser. It will also support mobile phones and you can set
it to pause the game when ever the mobile rings, or even display text messages that your synced phone has
recieved. Players will also be able to sync their phones up with their accounts and have messages that are
sent to the player automatically texted to your phone... so you can have a game invite even if you're over
the otherside of the world to the The Contrabulous Fabtraption of Professor Horatio Hufnagel.

Online: The console will be very online orientated and many downloadable games and demoes will be avaliable.
Online play would be free as well as downloading demoes, and messaging. First party downloadable additional
content would be free, third party at the descretion of the company. Demoes and general downloadable content
will be downloaded via the main store. Game content and user generated content would be downloaded through
the games specialist, themed store. Services such as video on demand would be a per programme fee,
downloadable movies will have a one off cost, around the £3.50 - £5.00 mark.

SKUs and Pricing: There will be only one SKU, the 120gb. The console would cost £350, or $400, and somewhere
in between in Yen, and would be released around a year or so from now. The price would probably drop around
£50 a year if all goes well.

Controller: The controller will have the d-pad/analogue sticks placed in a similar place as the 360s controller, as well as the triggers. However, the two shoulder buttons will be more like the Playstation 3s. Where the triangle/square/circle/x buttons are on the PS3 controller will be a touch screen. This will allow the developers to create their own button layout, and allow for many unique controls (how about a racing game, RT accelerates, LT brakes, Left Analogue stick steers, up/down on the d-pad changes gears, and then the camera could be controlled by movements on the touch screen, making an upwards line on the touch screen could zoom the camera in, and doing a circular motion could make the camera flip around to see whats coming up the rear). The controller will also have an inbuilt speaker, motion sensative (like a refined SIXAXIS, or if the technology is a avaliable a Wii mote, but without the IR bar.) and vibration.

Games: There will be two main games an FPS for Western gamers and an RPG for Eastern gamers. These games
would hopefully be the two big names for the console. The console would be released around September time
so that it's released around all of the iterations for the sports games and such. Also, by the time launch
sales die off... christmas sales kick in.

 The games will be priced at £40 for third party, and £30 for first party. There will be a platinum range and a titanium range. The platinum range will be for all games that have been out atleat 8 months and have sold at least 1 million units WW, and at least 150k in each region, these games will be priced at £15. The titanium range would be reserved for only the high scoring games that sell milions and millions (the GTAs, Marios, and Halos of the world), these games would be priced at £20