By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Words Of Wisdom said:
RolStoppable said:

Paper Mario: Again, Nintendo (Intelligent Systems) did a great job with the GC game. Like DD!!, it was superior in every way to its predecessor. Super Paper Mario is a different story, it's not that good of a game compared to the other two games of the series, but still a worthwile experience. Then again, if Nintendo doesn't change a lot, they are accused of rehashing.


Not to derail this too far, but TYD was not superior to the original in every way. The areas where it fell short compared to the original were the story and the characters.

The story of the n64 version was much better and more robust. The story in TYD is depressing by comparison. Worse, characters do not act like themselves. Bowser is portrayed as a complete idiot. In SMRPG, Bowser was arrogant and foolish at times, but only in TYD is he a complete and utter moron for pretty much the entire game. Even Princess Peach's dialog was faulty. After playing Paper Mario and SMRPG, it was painful to read some of it all the while knowing some of what was done/said was very much out of character for them.

Likewise, the party in TYD had its faults especially considering your Goomba and Koopa were pretty much knock-offs of the n64 ones. Even the awesome Mowz, Vivian, and Yoshi couldn't make up for that.


I think you're searching for things to complain about in TYD. 

Sorry but Bowser is most entertaining as a comically inept villain and Princess Peach's dialogue is always faulty. You're complaining that the characters were too like the ones in the N64 game even though they did a lot more to differentiate the characters in TYD. In the N64 version you had characters that could hit spiked enemies and characters that could hit flying enemies and other than that their attacks were mostly interchangeable. In TYD, they actually have different damage types which are useful against different types of enemies.

TYD is one of the best looking games I've ever played. The character and environment designs were just so vivid. The paper effects for scene transitions and such were absolutely brilliant. And on top of that, the combat system was absolutely brilliant.



"Ho! Haha! Guard! Turn! Parry! Dodge! Spin! Ha! Thrust!" -- Daffy Duck