I understand the complains about piracy. HOWEVER, why should people be forced to be stuck with a game they are done with? Why don't developers make games that people want to hold on to so they don't trade it in?
Next up, once revenues aren't what they are supposed to be, developers will complain about people OWNING games, and they will want to end up having people rent their games directly from the publisher. Then renting isn't profitable enough, so they want pay per minute. That won't be profitable enough, so then developers will insist that people actually get a ton of ads in their games also.
Just curious how many people would pay for games costing $60 if they weren't allowed to trade in games to be able to pay the price for them.







