richardhutnik said:
MANY? I am sorry, believing you cloned one or two 100 million times, doesn't make that MANY (if you did do it, it would be the same voice over and over). I saw ONE article on here regarding that on here in the MONTHS I have been reading. But I guess you assumed that ONE article was over a dozen, by a bunch of pro-PC Michael Pachters type analysts. PC gaming is either Downloads or pirates, with the retail area shrinking down to the size of what Macs used to hold. And good luck waiting on OnLive, that didn't even bother showing up at E3. Nice to know you can play Crysis on a lousy laptop, and play 2008 videogame releases that are then released on the PC this year, and believe they are 2009 PC game releases, because they were released on the PC this year. |
People do seem to be pulling numbers out of assumptions at this point.
But it's pretty hard to deny that retail PC gaming is on the decline (even if just off anecdotal observations of shrinking retail space for games). More PC gamers are buying their games through DD services. And unfortunately, even more are simply stealing their games online for free.
I'm not even sure why anyone is touting Onlive as the future of PC gaming at this point, even if it does work EXACTLY as advertised on the weakest Atom powered netbook in existence as well as 10 year old PCs held together with bubble gum and duct tape. Onlive has a huge amount of logistical issues to address before their business model is viable. No one should count on it "replacing consoles."
But if they get everything up and running and are able to convince all the major software publishers to partner up, it's not going to be limited to old games obviously. Any new PC release should be made shortly avalable for play, no different than Steam or other DD services.







