| BMaker11 said: http://www.psu.com/Crytek--CryEngine-3-will-run-slightly-better-on-PS3-News--a006807-p0.php I can guarantee you that if money was no object, the PS3 would be outselling the 360 (evidenced by when the PS3 got it's price cut to $400 and was outselling the 360) and that there'd be nothing but high end cars on the road and never some mid-70s beater you bought from some redneck's backyard. The PS3 doesn't need a 5M+ seller to have a good game. Valkyria Chronicles sold 500k. Mario and Sonic sold 6M. Mario and Sonic is the best game, confirmed? And once again with the knock on Insomniac and Sucker Punch. What part of "2nd party" don't you get. What part of "Sony funds our games" don't you get. They've built a lasting relationship after many, many years of working together. As for Kojima, #1 he's already stated that with MGS4, he had a vision for the game. A vision that he knew he wouldn't meet on the 360 (being the perfectionist that he is)...and even didn't meet on the PS3. But the PS3 had the most going for that vision, which is why he made it for the PS3. Kojima still has a little thing called honor and dignity, and doesn't go back on his word. Valve? "The PS3 is too hard". End of story for them. As for developers saying "only possible on PS3". Some of that is hogwash, yes. But most of the time, true. There are some things that can only be done with a Quad Core extreme, as opposed to some cheap AMD processor. But since a dev only works on the Quad...they don't know what they're talking about, and it's just gibberish? And I never said those games weren't a big loss. What I said is that the majority of people see that since a game like GTAIV went multi, the PS3 is pointless. "How many exclusives will the PS3 lose?" is always the game. Some people even have it in their sigs on this site. But when it's the other way around, and the 360 lost exclusivity of Bioshock, ToV, Dead Rising, Lost Planet, Eternal Sonata, etc...it gets overlooked. A great game is a great game, and it doesn't matter when it comes out. If it's available to the consumer, how is "the PS3 has no games" relevant (I know that people don't say this on this site, but I'm talking about irl). I've even had a friend tell me that the PS3 is a "terrible system for gaming" because of the way things have gone for the 360. That wasn't because the PS3 is actually a terrible gaming system, but because of the stigma of lost exclusives (and price isn't helping either). Now the 360 losing exclusives is always downplayed or damage controlled.... |
Based off what, so in your immense knowledge of Cryengine 3 you didn't know that the majority of shots in the video were for the Xbox 360, that the shots for the PS3 were using bilinear texture filtering, lower quality reflections and infact all the heavy physics were done on the Xbox 360 version of the engine. The engine itself is lead on the 360 and you're going by some offhanded non definitive comment as proof?
Money is no object? A recent survey put the PS3 as more popular relative to our given market share amongst the poorer households and the Xbox 360 was more popular amongst the richer households. Your concept = blown away.
Valkyria Chronicles may as well not exist for the good it did the PS3 platform. I didn't say Mario and Sonic were better by whatever crazy method you probably use, its better from a market perspective. More people want M+S than they do VC, its a fact. It doesn't matter how much you or your friends prefer VC over M+S they are market fundamentals.
They are 2nd party, they only work on the single platform. Valve works on two, so its perfectly reasonable for them to not work on the PS3 if it means lowering the quality of their work. Furthermore Valve has built a relationship with Microsoft yada yada yada. So 1. Don't criticise them for what they say about the PS3, because the list of PS3 developers who have talked smack is staggering. 2. Don't criticise them for only working on two platforms because theres a longer list of PS3 developers who only work on one platform. 3. Don't call them idiots, because they are better developers than 95% of Sony's stable of 1st party developers. How many games does Sony have with their macho large development teams that have sold over 5M copies?
Most of the time only on the PS3 is true? How about never. Its just semantics in saying that an engine is optimised in such a way that would be impractical on the Xbox 360, it doesn't mean that it could not be done using alternative methods. I know of no software made today which wouldn't run on a dual core AMD but would run on a quad core, not one example exists.
When GTAIV went multiplatform it was an 11M+ selling series which went day and date on the Xbox 360, hell it even ran with higher resolution and framerate along with having exclusive content. Losing exclusivity a year after the fact is meaningless, the games barely sell and any impact of the series has already been made. Bioshock 2 and Lost Planet 2? Any impact they had was in the first iteration which was exclusive at the time. Theres a very good reason to overlook those because it doesn't matter if they hit the PS3. Its not just lost exclusives, most people only game on one system and the Xbox 360 still has a lead on high performing exclusive content so yes it does still exist.
Tease.







