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I played the demo last night and I'm simply speechless XD I don't think I've ever played such a seamless game, I'm not sure if I was just tired and my eyes were too relaxed, but the sharpness and vibrance was almost hurting my eyes LOL. And definately smooth as a baby's behind I'll give you that :D Ummm comming from the other ratchet games, (up your arsenal and deadlocked) I'm very used to the Lock/Strafe setup, I found the targeting to be quite precise.

Oh and as for your complaints with the railing, I agree to disagree ^^ where as they're definately not challenging, I do believe this game is geared at almost ALL audiences, so there will probably be harder segments/difficulty for the more "extreme" player, but in general this game is supposed to be a really fun pick up and play title. So while it really wasn't hard to dodge trains, traffic and or lasers :D I found the background animations and amount happening on screen per second truely awesome :) I found the experience rewarding none the less.

 As for the weapons, they gave a pretty basic demo layout :D the penguin bomb was awesome, and they included the "groovatron" for the sake of saying they gave every enemy in that game a dancing animation :P While not a huge stride in gaming by any means, definately cool and thoughtfull, just something that gives the game a little character in my opinion ^^



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