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immabefamous said:
WessleWoggle said:
"wii motion plus may seem like true 1.1 but the sensor bar is some cheap bar that cant give the plus true 1:1 the sensing sucks n u often hav to recalibrate."

The sensor bar has nothing to do with Motion Plus. It only controls the on screen pointer... So what are you talking about?

it uses the sensor bar to detet where the remote is. It looks like you didn't do your research. wiki or google it n it'll tell you

This is true, 3D spatial detection can't be done without the IR sensor. However your basis of calling it useless without it is wrong.

Wii Motion Plus can work without the sensor bar.... it does so in Tiger Woods 10, you don't have to point at the TV at all, and could in fact play 18 holes if you unplug the sensor bar entirely.

Wii Motion Plus can detect 1:1 motion, so if you do a sword swipe it can replicate it..... on it's own it cannot detect the position you were in when you started of course... but if that mechanic is specifically needed in game, then the sensor bar and IR camera can step in.

Similarly the Natal camera is not just a PSeye, the PSeye is just a standard camera with a bit of software behind it so it can recognise movements.... the Natal camera is a 3D camera... so the software behind it can perform much greater tasks, we will have to wait and see how it will be implimented into gaming.

The PS Wand things are more like a combination of the Wii remote/WM+ (except minus the IR camera) but with the addition of a PSeye camera... the glowing orbs allow the 2D PSeye camera to detect their motion.

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Basically what you are saying is "This technology isn't up to real life standards, therefore it must not work for games"
Well you have been proven wrong with the Wii already, and now with the WM+ already (and in fact with the eyetoy and sixaxis already, which are even more "inferior") and the other motion sensors will prove you wrong again later.