Microsoft nailed the spec point also, to have a competitive system. If it had gone with only 256MB of total memory, there would of been BIG problems. But its memory matched what the PS3 had, and the graphics are in the same class also. One can thank Epic for having Microsoft go with 512MB of RAM instead of 256. Also, Microsoft has had deeper pockets to, and BluRay didn't catch on the way DVD did last generation. The PS2 was a cheap DVD player when it was released, which led to large-scale adoption in Japan.







