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bardicverse said:
Vetteman94 said:
bardicverse said:
I hope they use the salvo concept found in MW: Mercenaries. Being able to salvage parts from enemy mechs you killed was one of my favorite parts out of all of the MW series.

Actually the salvo system has been around since MW 2,  so I imagine it would

I dont remember it having salvage options (MW2), but when Mercenaries came out afterwards, it did. I dont remember MW4 having it. Hell, I need to find my MW4 CD and go back and play that again. =)

From the IGN Interview:

The mechs are so valuable and so important: they're more important than the guy you've got in the cockpit. You can find another guy, but the mechs are so valuable. Salvage will take on more of a real meaning in the game, right down to a rudimentary level of "keep getting enough parts to keep fighting" rather than "I have another six chassis in my inventory to just throw on the market." So we really want to get that feeling again. Along with that comes the personality: those enemy mechs, you'll recognize that one Atlas with the horns or something because you'll know who that is--it's that main enemy commander. It won't be like fodder; you'll see him throughout the game. Stuff like that really gives the personality and the importance back to the mechs.

http://pc.ign.com/articles/100/1002164p3.html

 

And on MW4, there was a thread about it becoming a free download with all the expansions in case you don't find your CD!  I've only played 2 and Mercs so I'm definitely getting 4 when it is a free dl!



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