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seece said:
BladeOfGod said:
Oh boy, i cant wait to see what's selnor is going to say

DEVASTATED, he's going to cancel his pre order! he's doing it as we speak!!


LOL. Nice to see people know who I am. ;)

Actually, I'm not gonna mince, those features would only enhance the game. So it is a shame they wont be there. But the game is still a true sim. The thing with Forza games is they always concentrate on the physics and real life car affects. What they are bringing to table is the most realsitic console car manipulation models.

They obviously are upgrading the physics engine, but also implementing tyre deformation engine. We aren't talking about a guage which tells you your tyres are worse, and then the game simulates loss of grip via more sliding. We are talking actual tyre movement in corners. The tyre walls moving in corners which results in the car behaving slightly different. As well as the tyres losing rubber lap by lap. To the point the inside me be more warn on 1 or 2 tyres which result in understeer. This sort of thing will make the driving experience so much more real.

I'm a true Forza fan. It's a game built for racing fans. Realism to the point of no return. GT fans will talk about more cars being important or more tracks being important. But a real racing fan will talk about the BEST new features like Tyre deformation, car tuning options and realistic racing modifications. Where the fastest boost is not always the best option for every car. They are the things that matter first and foremost to me as a racing fan. I view the game as a real race, not a game.

Like I said weather and such would only be more impressive, but if other racing games dont have the driving realsim as above then they al come second to me.

So this news changes nothing I didn't already expect. They spent their time elsewhere in the game. And from my point of you the majorly important part of the game.