your mother said:
(and @ WEWdeadeye) There may not be a good reason to lock the fps, and while none of the other UT games did so, this doesn't mean that they aren't: http://www.pcper.com/article.php?aid=464&type=expert From page 2, and I quote: "There aren't a whole lot of options for graphics in the demo right now, but we did set the texture and world detail levels up to their peak at 5. V-Sync was disabled though the game does have a 60 FPS lock on it so scores on the higher end cards are going to look closer than they might otherwise be. " And WEWdeadeye, lol all you want, but bear in mind you are having a good old lol'ing at that site. That's all. |
Thanks for highlighting that, now I'll highlight the part you missed. Isn't this fun!
I've already worked in Unreal 3 (not the demo) and the framerate wasn't locked.








