24 players was perfect for a lot of maps, especially smaller ones like Berlin and Stalingrad. Only large maps like Midway or El Alamein needed 32 players, IMO.
No antitank/engineer is a slice of BS, though. Infantry is supposed to fight tanks with grenade spam, now? The engineer class was my favourite, too...

"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.







