kiefer23 said:
1.Its pretty much Guaranteed you will be able to take more shots then previous games on easier difficulities but thats for newbies to to the genre/series or casuals. You want it to be a more hardcore experience like the old Splinter Cells where you die alot easier, then play it on one of the harder difficulities. 2. I'm sure the trace and shoot will be nerfed on the harder difficulties, if you didn't already notice sam tends to miss. 3. If you haven't realised yet Sam quit the organisation and the very own people you used to work for are now hunting Sam down. Of course your not going to have all the fucking high tec gadgets they used to provide you with before missions. The whole part of this game is you're on your OWN. You need to optimise and think outside the box like using a shard of glass from your SUV to see under doors. I don't see what your problem is.
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But will it be that hard for Sam to acquire a basic pair of night vision goggles, even if he doesn't have Thermal and the EMV(?). I don't think Sam is absolutely broke, as it seems that from the small preview clips that he seems to be living a normal life somewhere (Sicily)? Although I haven't played the PSP SC game, and didn't even finish the current gen DA (I beat the last gen DA, and watched the current gen DA movies. I wished they made Enrica like the last gen DA rather than the current gen. The love relationship was a bad idea).
But, again, this is my personal preference. In fact, the ultimate goal is to eventually get through a level without using any gadgets, so it's not that huge of an issue. I just wished, IMHO, that Sam wouldn't be so ghetto. I think that in the PSP game he meets up with Grim (I can't spell her name, lol. It always sounded like Grims-Daughter), and Michael(?). I hope we get to see... fuck, forgetting her name, the lady that replaced the original supplier in the first game. It'll be nice to see all the old characters, still in the government, help out Sam.
As for the infininte health, thanks for pointing that out, I haven't thought about it at all. But I don't think they'll show gameplay that'll be absolutely impossible though (again, like Sam just barging straight through a door). But, hopefully you're right. The Chaos Theory trailers always showed a lot of action sequences, so maybe they're doing the same here.
I did notice once that Sam missed with trace and shoot. Is it going to work like GTA autoaiming?
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I already laid out my problems pages ago. I don't see what everyone's problem was with me giving my personal insight, just as you've done for me. See what happened, when you politely responded to me? I learned something, and gave my personal comments, and hopefully you'll learn something from my opinion as well. Discussion is always beneficial. It's never beneficial or healthy in a community to be hostile to one another, just because someone gave a differing opinion.
I'm a bit more relaxed thanks to you. Hopefully they're just in the initial stages of the hype and showing mostly action to cater to that crowd.
PS:
I really don't know how to respond to the "kindergarten" comments from Slimebeast and the other poster. I'm sure my profile states that I'm 18 right now. I remember playing the first SC game in around 2002-3ish? So I was around 12-14 around then? I remember buying the crappy paper back book that was written by that ghost writer during that time, lol. I remember really sucking at the first Splinter Cell, but I was so hooked into the gameplay that I bought the strategy guide and slowly learned the basic concepts and strategies. After that I managed to beat Pandora Tomorrow (which was OK), and then I absolutely loved Chaos Theory. Then there was a few years of just not playing any games when I didn't have a next gen system, but during that time I played Double Agent on my PS2. I was always pissed that the PS2 version of the game was so gimped down (loading constantly, spliced levels, and reduced graphics), and I was really considering a Xbox (I wanted to play KOTOR and Jade Empire badly), but I thought it was too late since it was already the end of the generation.
When I finally got a PS3 and bought Double Agent, I was absolutely fucking dissapointed. The story was absolute shit. The glitches and bugs for the PS3 version was just frusturating (I'm trying to climb up from a balcony and sneak up on a guy, and I just keep stutering as I'm doing so). What I wanted after playing the current gen DA was a step BACK, and I'm just dubious, after how Ubisoft butchered DA (although that was Shanghai's fault), and the series of dissapointing games I played and heard about, and seeing gameplay that only continues to move away from the original 3 Splinter Cells.
But, I'm going to be a bit more optimistic now, thanks to kiefer.









