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I like the rabbids, but so far from the look i'm concerned.

Much of it looks very unpolished. Much of the movement seemed stiff and from hearing someone hands on a basic combo is easy to start, but locks in until it's complete. Which means if some one avoided you, you are left very open. Ariel hits seem to be way to standard. Also everytime some one was hit in the air I never noticed a recovery. THere shouldn't always be a recovery, but never? maybe I just missed it.

I'm not going to get on with the lack of displayed roster. It's a demo version so many of the other are probably not presentable or they would rather keep secret until later.

When is this game apx release date?



Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.