| mrstickball said: Why wouldn't an XBLA version of Goldeneye for multiplayer not work? I fail to see why it'd be so bad or difficult - there are millions of gamers out there that are demanding it on XBLA, and CS: Source did a highly popular 007 mod for it already. Are you saying graphics would be too bad? (if so, why'd they do Marathon and Doom, which were met with pretty good sales) |
Goldeneye worked on the n64 for two very big reasons:
1st: It was the first console FPS to use the analogy stick brilliantly.
2nd: It was also one of the first games to really make use of 4 player action in a terrificly fun way.
Those are the crowns it wears. There is nothing of the former Goldeneye's glory it would retain by being put on the 360 except name.
It did something really innovative for the time, let's not ruin it. I would rather see Goldeneye fade away as one of the greatest games of its time and genre and to remember it that way than for a sucktacular sequel that could not live up to the greatness that was the original.







