In Pelaajalehti was description about same 20 minute long demo what was showed behind closed door in E3. They mentioned that right after action scene, what was showed to public, Alan Wake takes a car and drives to light house. There is some amount of roads and town area, but forest is the biggest element in Bright Falls (So don't wait any GTA4 Liberty City scale of area).
They also mentioned that during demo there wasn't much different choices how to do it, but that should vary between missions. Game still includes some exploration, so I think (hope) that during missions you can explore Bright Falls area freely, but during missions action is quite straightforward, because Remedy want build action and drama as efficiency as possible.
"Action is as good as you can expect from makers of Max Payne 1 & 2, but still there is situations where running is smartest thing to do". That action scene shown in E3 reminds me a bit like Evil dead scenes in forest. Especially when Alan try pull generator up and running. I'm only pleased if Remedy can build tormenting atmosphere to game without gimping action to unbearable clumsy like it was in RE5.







