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Xoj said:
mrstickball said:
BMaker11 said:
mrstickball said:
Hey BMarker,

Can you cite that the current crop of 360's have a 30% fail rate? If not, I feel a ban may be coming on.

Article was written when the author spoke of Dead Rising, Halo 3, Gears of War, and a 40GB PS3. I'll take the assumption that this is from 2007 or early 2008. So in the frame of reference from when the article was written, 30% is correct. Banning me because of that would then lead me to question the moderating staff. If people can get banned for facts, then what next?

You know, I could also bring up an article about how every Playstation failed due to bad lasers on their initial run(s) and leave out pertienent facts such as that I'm talking about the PS1, or the fact that later models were fixed.

You and I both know that the early 360's were often cited at having a 30% failure rate. That does not mean that every Xbox 360 made since the article has that failure rate. Falcons and Jaspers fixed the problem. Since you seem to know the Xbox 360 well (as you post on the Microsoft forums quite often), you should know that failure rates have dropped significantly since the introduction of said models.

Not only this, when we're comparing the $199.99 and other price points, we must note that we're comparing current hardware revisions. The Xbox 360's with the 30% failure rate did not cost $199.99 for the Arcade. They costed $299.99. While your at it, why not compare the price of a 60GB PS3 to a 20GB 360 premium from 2006 at $399.99? Afterall, your only going to get those failure rates with those consoles.

You should *really* know better than to cite old articles spouting even older sales information.

http://en.wikipedia.org/wiki/Xbox_360_technical_problems

they haven't been fixed, they still scratch disc due poor design, so don't move 360 while playing and the 360 RE 5 bundle i have seen it E74.

which thankfully its fixeable now, but before microsoft was pointing it as out of warranty, they wouldn't even fix it.

http://www.engadget.com/2009/03/01/xbox-360-red-ring-of-death-problems-finally-solved/

"Switching to 65nm only alleviated the problem, it certainly did nothing to conclusively fix it. The cause of the RROD is that the motherboard warps and flexes due to overheating and the GPU and/or CPU eventually become unseated. That's why most RROD warranty returns are repaired rather than replaced - because the RROD doesn't actually "fry" anything on your Xbox, it just requires the GPU to be re-secured. Switching to 65nm only reduces overheating but it doesn't change the basic design of the motherboard which does not secure the GPU sufficiently. Unless you call their pathetic attempt at gluing the corners of the GPU and CPU a "solution". I suppose it does address the proximal cause of RROD's, but it is about as much a "solution" as buying new clothes is a solution for being overweight."

tonicboy from engadget.

You are correct in stating RRoDs can still happen. Just like the PS3 can have GPU issues, or the Wii can as well. The difference is that the modifications to Falcon and Jasper units have significantly, and I mean significantly, reduced the rate of issues. Even then E74 errors have been very sparse, and any repair aggregate I've seen puts RRoD/E74 occurance rates at about 1/10th that of what RRoDs alone were in 2006-2007 when the Xbox 360 racked up the repair issues.

And Tonicboy forgot to state that thanks to the 65nm process, and the Jasper, internal core temperatures have dropped very significantly since the initial run of Xbox 360s. Not only is there an extra heatsink, new thermal paste, a 53 watt power reduction, but that all translates to a significantly lower core temperature. AnandTech has a great dissection of the Jasper, and their analysis of the fix. I would suggest reading up on actual issues between E74 and RRoD before spouting off random quotes that aren't based on actual hardware failures. The NeoGAF aggregate is a great place to read up on the 2,000-odd confirmed Xboxes that have bit the dust. Quite a large number. They have some pretty charts showing when the Falcon went into the wild, as well as Jasper, and the concurrent dropoffs in hardware errors. They will always be there, but I can assure you that between the E74 and RRoD, problems still exist, but they are more inline with current PS3/Wii reliability realms. Of course, only the 360 has the 3 year warranty



Back from the dead, I'm afraid.