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dcIKeeL said:
Theo said:
When I was talking to a couple of DICE devs after a lecture about their work on ME, they told me that only two guys were working on the port for the PS3, and back then nobody had ported the Unreal Engine onto the PS3. Only one of them was a full time PS3 coder.

And didn't Infinity Ward have no trouble at all porting COD4 to the PS3? Also look at a more recent example, Prototype, it actually looks slightly better on the PS3.

So why do they find it so difficult to port their games? Pity it's only now that the draw of money brings their attention to the PS3, back in the days I played Half Life I thought they made games cause they liked making games. I'd actually prefer if they just stuck with the PC.


BOOHOOO!!! You gotta grow up man with this money nonsense. Any buisness needs this mentality to succeed. It's buisness!! Of course they like making games. They wouldn't be in this buisness if they didn't. Making games takes passion because it requires alot of dedication and constant learning. There's no prestige in making games and the money is nice but only if you're good. Any buisness needs a plan and a model to follow. Investing in places you feel will optimize your profits and match your profits with your efforts is just good buisness. Otherwise you won't be in buisness for long.

Please don't feel like Valve or any other company 'sold out'.

So you're paying full price for L4D2 then? ;D