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Rol is right. The bar to beat wasn't high on Wii.

On other systems - which are totally overloaded with shooters - you have to have 90's just to be taken seriously.

I'm not saying HVS didn't try, they did, but they are simply not Valve, Epic, or any other developer that's a well established FPS player. Conduit is solid, but not inventive, doesn't push any boundries (except customization on consoles), needs better art & writing direction, etc. It's just not 90's material.

But on the flip side, Wii games don't need high scores to sell millions of copies.