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WereKitten said:
dahuman said:

kz2 control isn't nearly as good and I'm pretty damn good at dual analog, it's just not as good and that's pretty much that, it's not an opinion either because you can't move like a mouse with dual analog but you can with a wiimote( difference is skill lvl with a wiimote, if you are good, you are god, just like a mouse,) there is a mountain of difference. feel free to check out my playthrough.

If "good" means fast and accurate aim with the reticule then mouse is much better than IR pointing that is much better than analog sticks. But turning is very different with a mouse and with the wiimote.

But let's say you want to pursue KZ 1 & 2's feel of controlling a guy who has a body with inertia and weight, or in other words where your aim and sight has an acceleration and doesn't follow 1:1 your input. Doing it with mouse or wiimote would probably be defined "floaty" or "laggy", and analog sticks might even be better in this case. In a slightly different context that's why the PC version of Dead Space was vocally bashed by many people for its mouse controls: people expect mouse (and Wiimote pointing) controls to have extreme accelerations.

I happen to love this aspect of KZ2 (never played the first one), thus I find its controls feel better than MP3's ones (currently my best FP experience on the Wii) and better than that of any FPS I played on my PC. In general "good" will depend on what you want from the game. So I'm ready to state that yours is an opinion, unless you replace "good" with "easily accurate", which is surely a fact :)

judge for yourself, I can control the turn speed in this game by how much the wiimote is moved, it can be only slightly or very fast.

SPOILER ALERT!