Mendicate Bias said:
Please explain to me how is that piracy? So am I not allowed to play my copy of Gow on my friends 360? @Ail Stop being so ignorant there are so many flaws with your post. What about people that live in countries that have shitty internet speeds, What about people that like having LAN parties, what about the most hardcore group of fans that go to major tournaments? How are they supposed to run major tournaments with hundreds of pc's with no lan support? Were supposed to be adding features to our games not having them be taken away. just because your content with playing by your self over the internet doesn't mean I am. I prefer to head over to a friends house and play Halo split screen with my friends sitting right next to me having a blast rather than sitting in my room alone. I can tell you for consoles that many people buy a game simply for the reason that it has split screen. There is no reason to take away LAN, I gaurantee you pirates will find a way around any anti-piracy measure in less than a month,actually probably less than a week. All I see from this is that Blizzard have reached the point where they say screw the fans how can we extort the most money out of these people for the least effort. |
Major gaming leagues have been running Wow Arena tournaments without LAN for several years.
You do not need LAN to run those, Blizzard actually provides the support...
11 million players play wow every month through battlenet for the majority of them so give me a break about bnet stability...
As for third world countries, wow has been highly successfull worlwide without LAN support, I do not see why SC2 would be any different..
Basically you guys keep telling us how LAN support is needed and the most popular PC games of these last 5 years does not provide it and has been widely successfull, especially in countries which supposedly do not have as advanced internet coverage(China).