Ail said: What some of you don't understand is that bnet is becoming really big ( once SC2 is out, btw SC2 and Wow there will probably be more people playing through bnet on most days than people playing on XboxLive...). And I'm defending it because it will screw pirates and I like that idea a lot. If you won't pay for a game you have no F**ING business playing it or complaining about its features... And yeah, LAN is 90s, we are in the 21st century, wtf would I need LAN support to play multiplayers games ??? I play Wow with my wife, we sit side by side and we don't use no fricking LAN, playing SC2 against each others will be exactly the same... |
This won't screw pirates in the slightest since their A) they don't care about MP or B) they'll just used a hacked server when it appears (and for a game this big, that won't be too long). WoW is a bad example since it relies on online content and a larger community to be played, but that hasn't stopped cracked servers from appearing anyway...
And LAN play is still useful. No reliance on needing an internet connection comes in handy and for larger groups. Getting internt access into a hall you've hired can be a pain in the arse or even just around the house where the largest rooms don't have readily available access. There is also the advantage that when ther servers are down (or you just don't have internet access), you can still play MP. I don't understand why people accept the hassle of needing to get permission from the company every time they want to play.