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twingo said:
Brun2003 said:
Thats funny this thread turned into phsyics when it was started it was graphic realism.

Funny thing comparing physics Forza lacks realistic body roll of GT during cornering and especially braking.  Forza cars are more stiff GTs are more realistic.  I guess making 400/600 whatever cars roll as in real life would take some programming time. 

Forza is more for ricer 16 year olds to them and many on here putting a crap looking body kit and 5 foot wing is a must and that is custimization while real car guys want to screw around with stuff you cant see but will feel when driving,  GTs better physics let you feel those tiny minor changes. 

lol, really? bodyroll makes a more realistic lap? Does the body roll actually change your speed and direction, or is it all show? I contend that a real car, tuned for a real track, would have less body roll than one tuned for the streets. I would like to see an example of your "nonrealistic" body roll. Also, I believe Forza 2 has the ability to tweak the car's setup just as mucgh as GT. In that respect, I guess Forza 2 is better because not only can you tweak performance, but you can change the look of the car to create that one of a kind car...something that is actually important to those trying to create a name for themselves. 



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