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Well although a good argument, I don't see the basis. NOT EVERYONE has the will or want to create their own levels are even games. Last I checked, I was a gamer because I wanted other people to create it such that I can play. I'm personally quite glad that none of you or the author of that article created Legend of Zelda: Ocarina of Time because it would have been awful. I leave that to those guys because they are good at.

We all speak of saying we know what to put in the games but trust me YOU DON'T. Creation games are fun when every now and then with a few friends to mess around with. And even if you are a little bored it's great to go test your imagination and see what comes up with. But other than that Creation games just don't do much for majority of gamers. It's a niche to put it best. Everyone could maybe get into it for a moment but almost all would rather go on LittleBigPlanet and play another person's level. And after bored with that... they'll go play a real game.

I do hope more games are made in the creation or simulation genre such that more people can express their ideas. But I would never want this to be a focus. Why not just give developers a reason to be lazy, sell us dev kits and say do it yourself. That's not gaming... that's pushing the work down to us.

Motion control and things like it, open up a new way of interacting and experiencing the game, the atmosphere, and the character. If that's a fad, then every controller to ever exist is a fad. I look at it, and see it as an advancement in gaming technology. Advancement in the interface of video games. And if that's a fad then gaming itself I guess is a fad that one day will just die. But hey, considering the author thinks the creation and sim games are the way of the future, I guess so considering all he wants is the do-it-yourself way anyways. Guess he really wants the "death of gaming" as the elitist say.