| Jereel Hunter said: trust the physics? How does that come into it at all? If GT's physics were way off, but the game showed their cars hugging the road and taking 150mph turns that the real cars could never make - whereas Forza's more realistic physics had the car sliding off the road and crashing at those speeds - which do you think they'd use? And the franchise strength DOES matter. They'd want thier cars associated to a franchise people love. It's not surprising that it's a japanese and British company that used GT, since it's biggest in Japan and Europe. |
Hey, can you show me how you hug the road and take a 150mph corner? That would seriously improve my lap time.
I would love to see how you take the Suzuka hairpin @ 150mph.







