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Triadfish said:

Some people say that the lock-on feature is killing the fun in Multiplayer, because its making it easier to aim and to follow your enemy when hes strafing. Is that true? I mean, when it is true, it makes movement useless cause the shitty lock-on of your enemy follows you all time long.

I just dont understand why they didnt remove that lock-on feature in the Mutilplayer, its absolutely not nessecairy.

I think the good outwigh the bad for it.  Everyone has access to it so it doesn't ruin it.  It's not like it's a homing lock for your bullets.  I think there is range limits, and you have to regain visibility if you loose the lock.  (Except for ASE and maybe hunters).

Could of been good if it was one of the votable options though.