goddog said:
Would it not be best to keep up the attach rate as hardware grows? profit comes not from the console but from the games (unless your nintendo where its all gravy) working to keep both in line is good, and as long as the console maintains positive growth rate year over year its achieving its goal of gaining potential buyers.
the worse place to be would be a declinging year over year sales figure and a lowering attach rate, that might scare off 3rd parties
while a mixture of the other two declining hardware but gaining attach, and lowering attach and gaining hardware could be read as a toss up
right now the 360 sits where it needs to be, maybe not spectacularly so, but far better then predicted in the forums of this website going as far back as winter 06/spring 07
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Theoretically it would be better to leep growing attach rate - but historically it would be expect to fall the more successful the console becomes.
Consider when the PS2 hit 100M. For a title to have an attach rate of 5% it would need to sell 5M copies - but not many games do that. Normally the bigger the install base the more diverse the ownership, library of titles, etc. but the attach rate per title takes a hit in the process.
So my point is that, unless 360 pulls off a miracle, then it would be better for MS to see the attach rate actually dip a little so long as it was due to increasing install base and not loss of momentum.
Try to be reasonable... its easier than you think...







