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Alic0004 said:
@Staude

In an MMO you target things and do a certain amount of damage per second -- MMOs never feel action-based because they have to account for huge amounts of lag. Demon's Souls is definitely action based. You dodge in real time, nothing tracks you or is impossible to avoid.




MMO = Massive Multiplayer Online. It has nothing to do with what happens it just means that there are a massive amounts of players.

 

This is a MMO... Sure it pulls it off in a strange way, but since so many people are connected even if vaguely.. it's a mmo. Regardless of gameplay.



Check out my game about moles ^