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@ Lostplanet22 )

uhmm.. it doesn't seem to me you have played the Conduit, so could it be you are mixing up "level design" and "background graphics" ?
I mean, the sceneries in the Conduit (judging by videos and photos) look rather bland and forgettable (to me), but level design is: enemy placing/respawns, set pieces, pacing (challenges and resting phases), puzzles,...

things you can only really judge after playing it

 

@ topic )

I think (without trying the Conduit and hence not really knowing) the situation here might be similar to Star Wars: Force Unleashed - the game looked pretty good and the physics and all were pretty sweet (not perfect, but "fun"), but what really hindered the game was the totally outdated and predictable / uninspired level design