Onyxmeth said:
Well I believe the problem stems that we have five platforms of differing quality in graphics, and each is supposed to be judged on it's own merits. If we were to review a DS or PSP game, do we knock off points because the games do not look like 360/PS3 games, or do we judge them based on other games on the same platform? I would do the latter. Your argument points to you doing the former. The reason the PS3 gets knocked for it's difficult to program for structure is because it shares 90% of it's games with the 360. If it didn't, it wouldn't be such a big deal. You're comparing a hypothetical multiplatform 360/PS3 effort with an exclusive Wii title. There is the difference. @Zen-I'm fairly sure reviewers didn't play Smash Bros. online actually. That's how it got such good reviews. |
You see it as a problem, i see it as a choice. Sony made the choice to make the PS3 expensive and difficult, Nintendo decided not to make the wii as powerful as the other two. I am not going to ignore these choices when games are affected by them. We are talking about FPS here, we are talking about developers who talked day and night about how good the Conduit look. I hated the review, but the part people keep making a big deal about really is Nintendo's own doing.
Next Gen
11/20/09 04:25 | makingmusic476 | Warning | Other (Your avatar is borderline NSFW. Please keep it for as long as possible.) |