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sapient said:
Strategy RPG games IMO are the ones where "traditionally" the movement was grid based. VC ishas a different take on it but essentially you are limited by action points (grid) ). IMHO battle mechanics defined if it was a TACTICS game.

There have been several unique takes on the grid based game (ARC the lad, VC, e.g.) but the essence is the same. Movement is restricted and each unit has unique strengths and weaknesses.

As far as a story to tie-in everything is concerned that is where RPG part of the SRG comes in.

NIS has made a lot of gridless systems such as the one in Makai Kingdom.