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Torillian said:
How about this then. A definition that requires three things. The game has to have strategic battle system, overarching story, and character development that goes through the entire game and not just a single battle.

I like mine better, since it involves two requirements.

1. It is a strategy game (it does not even need to be turn-based, but we'll say that for the sake of this discussion).

2. It involves role-playing.

Anything else is just extra baggage. Yes, it includes games that don't fit your definition, but it is clear-cut and difficult to misinterpret.