| Torillian said: How about this then. A definition that requires three things. The game has to have strategic battle system, overarching story, and character development that goes through the entire game and not just a single battle. |
I like mine better, since it involves two requirements.
1. It is a strategy game (it does not even need to be turn-based, but we'll say that for the sake of this discussion).
2. It involves role-playing.
Anything else is just extra baggage. Yes, it includes games that don't fit your definition, but it is clear-cut and difficult to misinterpret.







