Blacksaber said: Main things I've notice since playing the story mode. AI are not smart but when fighting more then 4 it gets hard. Controls are great only thing complain about is melee messes up the next shot but I can fix that when I figure out where I should put melee Only seen one bug when i turned a corner all I saw was a brown space picture but a second later everything popped back in. DON'T USE GRENADES IN THE SUBWAY! You will mess up with the ASE and switching weapons in the beginning... |
I changed my controls more similar to Red Steel....
D-Up: "Spin"
D-Left: Switch Weapon
D-Right: Reload/Pickup
D-Down: Target Lock
A: Zoom
B: Shoot
-: Next Grenade
+: Pause
ASE: 1
Scores (MP only): 2
C: Jump
Z: Crouch
Nunchuk Shake: Throw Grenade
WiiMote Thrust: Melee
The only things I COULD do to make it more like Red Steel would be to make grenade D-Down, and Melee Nunchuk Shake, but I think my control scheme is the best possible one for me...
ALSO: Cahnge you Wiimote thrust sensitivity to ~65. That way, You'll barely have to move it to use it, and won't loose targeting sight.