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Blacksaber said:
Main things I've notice since playing the story mode.
AI are not smart but when fighting more then 4 it gets hard.
Controls are great only thing complain about is melee messes up the next shot but I can fix that when I figure out where I should put melee
Only seen one bug when i turned a corner all I saw was a brown space picture but a second later everything popped back in.
DON'T USE GRENADES IN THE SUBWAY!
You will mess up with the ASE and switching weapons in the beginning...

I changed my controls more similar to Red Steel....

 

D-Up:                      "Spin"
D-Left:                     Switch Weapon
D-Right:                   Reload/Pickup
D-Down:                  Target Lock
A:                             Zoom
B:                             Shoot
-:                              Next Grenade
+:                             Pause
ASE:                         1
Scores (MP only):     2
C:                             Jump
Z:                             Crouch
Nunchuk Shake:       Throw Grenade
WiiMote Thrust:        Melee

 

The only things I COULD do to make it more like Red Steel would be to make grenade D-Down, and Melee Nunchuk Shake, but I think my control scheme is the best possible one for me...

 

ALSO: Cahnge you Wiimote thrust sensitivity to ~65. That way, You'll barely have to move it to use it, and won't loose targeting sight.