kaneada said:
I sniff fear all over Activisions statments. I think its more likely that Activision bought way too much property and its not profitable for them to remain as large as they are. In order to do so they need to drive up game attach rates across the board. Threatening Sony is a bad idea for them and shows their desperation. We know that M$ will buy their way through any situation and make it beyond profitable for them to develop for their console and Nintendo is in excellent standings, so they are bullying the underdog to keep from eating the costs of too much investing in a unstable market. I wouldn't take Activisons threats lightly, but at the same time I don't think they carry much weight. If I'm right and there sales are low, they may follow through thinking that less development cost will offset the loss of sales on the actual product. Sony made the smart move by blasting numbers all over the place to let them know, they can survive without them. If Sony remains strong on this, Activison is going to have to consider their numbers and make choices internally rather than externally. My point: Activision's motives for this are not what they appear to be. I'd be willing to bet that their profit reports will reflect a better idea of what their situation and reasons actually are. |
I don't think fear is appropriate description when describing a large multinational company. They are playing the game to their advantage and Sony are just the easiest target to try to play. The costs of the royalties may be quite significant, see my other post above and that may be one of their primary motivators.
http://vgchartz.com/games/index.php?&results=50&name=&console=PS3&keyword=&publisher=14&genre=&order=Sales&boxart=Both&showdeleted=®ion=All&alphasort=
If you follow the above link you'll see that besides Call of Duty and Guitar Hero they don't have significant success outside of these main franchises and they could easily drop PS3 development and likely save money in the process. So their threat is fairly credible, and can be carried out without too much pain on their end. The significance isn't in the actual games but the message sent to the market and other publishers who may consider doing the same, as well as the message to consumers when they see fewer game releases for the PS3.
Tease.







