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XxXProphecyXxX said:
RAZurrection said:

It's interesting, based on the poly-counts for Forza 3 (average of 550,000 per car) times by the framerate (60) times by the number of cars on screen (8) gives us 264,000,000 polygons per second (that's in millions btw) which is 14 million above what the RSX is theoretically capable of producing on screen.

So factually and mathmatically, "just" the cars of Forza 3 is beyond the Playstation 3.

INSANE!

I agree that ppl were wrong about 360 it push much further in terms of graphics

 

as for this guy^^....Is this like the 360 fanboy version of crazzyman here in VGC? seriously....


Wow, really? He was saying that mathmatically the Forza3 cars are greater than the PS3 would be capable of. Not that it really matters during gameplay because I'm sure you aren't gloating over how the car you are driving has more polygons than the PS3 is supposedly capable of producing. 

Oh, and stop all the crying about one system or another being maxed out, game devs will come up with better graphics machines, and more creative ways to make games look better than anybody though possible on either of these systems. 



Past Avatar picture!!!

Don't forget your helmet there, Master Chief!