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NJ5 said:
@jcp234: Yeah I realized you were saying that, and I agree. I was just furthering (is that even a word?) your point.

The fixed costs are the most important part for game development, as the cost per unit is very small (unlike in other businesses such as electronics manufacturing).

Oh ok. Cool. Sorry, I misinterpret things sometimes.

Thanx



I'm not a fanboy, I just try to tip the balance in favor of logic and common sense.