jcp234 on 20 June 2009
| NJ5 said: @jcp234: Yeah I realized you were saying that, and I agree. I was just furthering (is that even a word?) your point. The fixed costs are the most important part for game development, as the cost per unit is very small (unlike in other businesses such as electronics manufacturing). |
Oh ok. Cool. Sorry, I misinterpret things sometimes.
Thanx
I'm not a fanboy, I just try to tip the balance in favor of logic and common sense.







