Reasonable said:
I guess you're thinking of Lair, which should have supported Dualshock, but games made fully to the motion controllers (think a Wii Sports clone) should stick to the motion controllers only. If they game is really designed right it would be worse on the motion controllers.
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Controls wasn't one of lairs major problems.. there were a few annoyances but controls were pretty nice.. it was everything else that was a disaster. The fucked up changes in difficulty from 1 level to another, the terrible story terribly executed with some horrid cutscenes containing awful dialogue from poorly performing actors.. Not to mention the frame rate issues.
The controls did have 1 flaw though. You couldn't properly stop your dragon which was freaking annoying :p







